Last night saw the end of the PC’s role as the Heroes of Redhold, an Avvarian settlement in the Frostback Mountains of Ferelden, and it ended on a kick ass note that truly showed how much stunts can turn the tide of battle in the Dragon Age RPG. First, a quick recap, and be warned, there are spoilers here for the “Where Eagles Lair” adventure from the Blood in Ferelden supplement.
The party was tasked with defending the settlement from a horde of Darkspawn, in exchange for information about a kidnapped noble’s daughter. The siege was designed as a series of three phases, with the first phase having them face three times as many genlocks as PCs before moving on the to the following phase. You can read about that here.
Last night’s game saw the PCs involved in phases two and three of the siege. Here’s a quick recap of how it went, and what I took from it.




